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F5 Board

Installation

Requirements

RequirementDetails
FrameworkQBCore, QBox Core, or ESX (auto-detected)
FiveM ServerBuild 6116+ recommended
Game Build2189+
Lua5.4 (enabled automatically via lua54 'yes')
DatabaseMySQL 8.0+ or MariaDB 10.6+
Database Resourceoxmysql (recommended), mysql-async or ghmattimysql
Target (optional)qb-target, ox_target (auto-detected)
Inventoryox_inventory, qb-inventory, qs-inventory, tgiann-inventory, codem-inventory, ps-inventory, ESX native — all supported
Multi-Framework

F5 Board automatically detects your framework, target system, and inventory at startup — no manual configuration needed. The detection priority is: QBox → ox_core → QBCore → ESX.

Step by Step

1. Download

Purchase F5 Board from the F5 Studio store. Claim the asset on Cfx.re Keymaster and download the latest version.

2. Folder Structure

Place the resource in your server's resources directory:

Folder structure
resources/
[f5]/
f5_board/
bridge/
client/
config/
items/
locales/
nui/
server/
fxmanifest.lua
shared.lua

3. Server Config

Add the resource to your server.cfg — make sure it starts after your framework, database resource, and (if used) your target/inventory resource:

server.cfg
ensure oxmysql
ensure qb-core
ensure qb-target
ensure qb-inventory
ensure f5_board
Start Order

F5 Board must start after your framework, MySQL resource, target system and inventory. Incorrect boot order is the most common installation issue.

4. Database

No manual SQL import is required. On first start the script auto-creates all required tables and indexes:

TablePurpose
f5_board_placementsBoard positions, models, owners, blip color, name
f5_board_notesSticky notes (text + images), positions, styling
f5_board_stringsConnecting strings between notes
f5_board_strokesFree-hand drawings
f5_board_editorsPer-board editor whitelist

If you later update the script and a column is added, it is applied as an ALTER TABLE migration on startup — no manual SQL needed.

5. Register Items

The script ships with nine board items (cork, chalk, whiteboard, planning boards, etc.). Open the file matching your framework and follow the inline instructions:

FrameworkFile
QBCoref5_board/items/QbCore.txt
QBox Coref5_board/items/QbxCore.txt
ESXf5_board/items/esx.sql

Then copy item icons:

InventoryIcons folder
qb-inventoryqb-inventory/html/images/
ox_inventoryox_inventory/web/images/
qs-inventoryqs-inventory/html/images/
tgiann-inventorytgiann-inventory/html/items/
codem-inventorycodem-inventory/html/itemimages/
ps-inventoryps-inventory/html/images/

Icons are in f5_board/items/icons/.

See Items for the full procedure and per-framework templates.

6. Configure Locale

Open config/config.lua and set your language code:

config/config.lua
Config.Locale = 'en'   -- pl, en, de, es, fr, nl, cs, tr, ar, th, zh, pt

The script ships with 12 languages. See Localization.

7. Configure Permissions

By default the /board catalog and /badmin panel both require the admin permission. Adjust the ACE in your server.cfg:

server.cfg
add_ace group.admin admin allow

The recognized admin checks per framework:

FrameworkDefault check
QBCoreQBCore.Functions.HasPermission(src, 'admin')
QBoxIsPlayerAceAllowed(src, 'admin')
ESXxPlayer.getGroup() ∈ { 'admin', 'superadmin' }
ox_coreIsPlayerAceAllowed(src, 'admin')

See Permissions for full configuration including ACE-only mode, fallback chains, and custom logical permission names.

8. Verify

Restart your server. With Config.Debug.enabled = true and Config.Debug.categories.INIT = true you should see the readiness line:

[SERVER][INIT] server ready: loaded 0 boards / 0 editor grants from DB (collision=false)

If you also enable Config.Bridge.debug = true in framework_config.lua, the bridge prints what it detected:

[f5_board] bridge: framework=qb
[f5_board] bridge: inventory=qb

In-game, run /badmin (as admin) to verify the admin panel opens, or /board to test the catalog.

Next Steps

  • Configuration — every option in every config file
  • Items — register items in QB/QBX/ESX inventories
  • Features — placer, editor, preview, blips, public edit
  • Commands/board, /badmin, access modes, item gating
  • Webhooks — Discord audit logging with embedded screenshots
  • Permissions — ACE vs framework-native, fallback rules
  • Localization — supported languages, adding your own
  • Troubleshooting — fixes for the most common issues