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Admin Panel

The admin panel is a full-featured NUI (New User Interface) that allows authorized administrators to manage all aspects of the safezone system without leaving the game.

Opening the Panel

/szadmin

The panel requires admin permissions. See Configuration — Admin Permissions for details.

Press ESC to close the panel at any time.

Features

Zone Management

The panel displays all zones (both config-defined and custom) with their current status:

  • Zone name and type (circle/polygon)
  • Active/Inactive status with toggle controls
  • Marker visibility toggle
  • Zone dimensions (radius, point count, height range)
  • Protection settings (invincibility, ghosting, vehicle damage, etc.)

Zone Operations

OperationDescription
Create ZoneCreate a new circle or polygon zone with the in-game creator or manual coordinates
Edit ZoneModify any zone property (name, bounds, protection options, markers, blips)
Delete ZoneRemove a custom zone permanently (config zones cannot be deleted)
Toggle MarkerShow or hide a zone's marker independently
Toggle ActivationEnable or disable a zone without deleting it
Toggle AllActivate or deactivate all zones at once
TeleportTeleport to the center of any zone

Player Monitoring

The panel shows a live list of players currently inside safezones:

  • Player name and server ID
  • Which zone they're in
  • When they entered
  • Time spent in the zone

The data automatically refreshes every 5 seconds while the panel is open.

Audit Logs

If audit logging is enabled, the panel displays a log of recent admin actions:

  • Zone creation, modification, and deletion
  • Marker and activation toggles
  • Security events (denied access attempts)
  • Admin name and identifiers
  • Timestamps

Debug Controls

From the panel you can toggle debug visualization modes:

ModeDescription
AllShow debug markers for all zones
ActiveShow debug markers only for active zones
InactiveShow debug markers only for inactive zones

You can also toggle debug visualization per individual zone.

Interactive Map

The admin panel includes an interactive map with multiple layers:

  • Atlas — Standard GTA map
  • Road — Road-focused view
  • Satellite — Satellite imagery

Zones are displayed on the map with their boundaries, and you can click to interact with them.

Creating a Zone via the Panel

  1. Open the panel (/szadmin)
  2. Click Create Zone
  3. Select zone type: Circle or Polygon
  4. Choose input method:
    • In-Game Creator — launches the polygon or circle creator
    • Manual Input — enter coordinates directly in the form
  5. Configure protection options, marker settings, and blip options
  6. Click Save

The panel will close temporarily during in-game creation and reopen automatically with the captured data.

Editing a Zone

  1. Find the zone in the list
  2. Click Edit
  3. Modify fields directly in the form, or click Use In-Game Creator to edit the zone's shape visually:
    • Polygon zones: The in-game creator opens with all existing points pre-loaded. You are teleported to the zone's location and can select, move, add, or delete points.
    • Circle zones: The in-game creator opens with the existing center and radius pre-set. You are teleported to the zone and can adjust the center or radius.
  4. Click Save to apply changes

See Editing Existing Zones In-Game for full details on the in-game edit mode controls and features.

Changes to custom zones are saved to data/zones.json automatically.

caution

Config-defined zones (from config.lua) can have their marker visibility and activation state toggled from the panel, but their core properties (name, coordinates, radius, etc.) can only be changed by editing the config file directly.

Manual Refresh

Click the Refresh button to force an immediate data refresh instead of waiting for the 5-second auto-refresh interval.

Keyboard Shortcut

KeyAction
ESCClose the admin panel

See Also